![]() To date I have personally expressed the notion that our title’s framerate and draw calls are intimately tied to the world update rate, which is also tied directly into how the game handles network traffic. While the framerate changes should bring the user experience closer to what the community was reporting as preferential in 3.9, we do of course want to provide better experiences and reduced lag across the board. ![]() We do recommend remaking custom hotkey files.īefore jumping into the patch notes, I do have one item to discuss that is being worked on. If you are experiencing a hotkey crash please let us know what hotkeys are changed if custom, and what you hit when there was a crash. Note: Some users have reported various crashes related to custom or remapping hotkeys. ![]() The update may take a short time to propagate globally. As always if you are not seeing the patch, please fully exit and restart your steam client.
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